A 400 square kilometer landscape with a lot of photo realistic detail: forest, lakes, rocks, various plants and more. Full procedural forest generation or painting. Viewable distance around the playarea is a 3600 sqkm vista. Automated landscape layer system with 7 paintable layers. Also included a procedural cloud shader with ground shadows and a scriptable wind system. Highres ground textures and automated layer detailing. Powerful materials and landscape shader, highly tweakable.
High resolution photogrammetry models and textures 400 square kilometer playable area 3600 square kilometer vista area 7 paintable automated landscape layers Interactive foliage Paintable procedural water puddles Highly detailed ground textures Material wind system Procedural forest generation Procedural ground cover Procedural slope material Procedural water material Procedural cloud material with ground shadows
Technical Details ASSET LIST:
Landscapes: 1 Large Trees: 3 Medium Trees: 3 Small Trees: 2 Bushes: 6 Grass: 27 Var. Plants: 18 Reed Plants: 3 Water Plants: 10 Ground Cover: 19 Rocks: 15 Slopes: 3 Debris: 7 Background: 2 Ground Materials: 8
Physically-Based Rendering: Yes
Texture Size: The majority of assets use 4096x4096 base color, normal, and utility textures