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Procedural Road And Highway Tool With Simple Vehicle Traffic

Procedural Road And Highway Tool With Simple Vehicle Traffic









Download Unreal Engine Asset – Procedural Road And Highway Tool With Simple Vehicle Traffic – Lets you quickly snap together a spline based road network.


This Blueprint allows you to use included, or your own meshes to quickly add road infrastructure to your project. It can be used to easily create flexible roads, bridges and train tracks.


3/12/2019 - new major update v2.2: Lot's of new stuff (forum post)

9/23/2018 - quick performance update (view readme file for details)


Big Feature Update Is Here!


New Features Have Been Added:

Seamless landscape integration
Per spline point width scaling is supported
Replace specific road sections
Several road generation methods
Add extra spline meshes to road
Add extra static meshes to road
Stack custom segments with different length together
New mesh assets
New textures
Neat grass material
New Traffic Spawner and Vehicle blueprints
Customizable traffic properties(min/max speed, number of cars/lanes etc.)
Vehicle can follow an array of roads


This update is backwards compatible. Please make a backup of your project before upgrading.
Technical Details

Tutorial link: https://github.com/manekinekodesu/SnappyRoadsBlueprintTool/wiki/Basic-Tutorial:-Creating-a-simple-road-network

Support thread: https://forums.unrealengine.com/unreal-engine/marketplace/1466079


Features:

100% Blueprint
Even distribution of meshes along a spline
Minimal uniform stretching of meshes to precisely fit spline length
Adjustable scale of meshes along spline
No warping
Place as many additional props along path as you like(light posts, support columns, buildings etc.)
Custom parameters for each additional object group
Roughly align and then instantly snap roads to sockets with "Snap" checkbox
Automatically add new roads to intersections at socket locations
Paint & Deform landscape with splines
Automatically align spline meshes to landscape


Number of Meshes/Materials/Textures/Blueprints:49/39/35/3


Extra Assets Provided: a number of basic low poly meshes of roads, intersections and props, with multiple UVs for texturing, AO and lightmapping, along with textures(road texture is 1024x1024px) and materials, suitable for mobile or VR purposes.
Free download links for «Procedural Road And Highway Tool With Simple Vehicle Traffic»:
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