The project, in addition to the skill designer, contains the following skills of the character: Swimming, Flying, Sprint, Dodging (Dash), Telekinesis, Super Jump, Air Jump, Elemental Magic (Fire, Ice, Electricity), Teleportation, Melee, First Aid Kit. Also in the project there are enemies (monster and flying turret) that react to the skills of the character. Each skill has extensive settings and contains effects, sounds, animations.
The project was created taking into account the possibility of adding it to any other project.
Player controlled character. Animated and voiced two types of enemies. Character Skill System Extensive system usage examples including content. Music track. A large number of cutscenes and additional effects. Various auxiliary classes, such as health component, various shells, inactive doors, items, etc. A large number of animations including variability (sprint with one-handed weapons, two-handed firearms, two-handed melee weapons, etc.)