Drivable Cars: Advanced Pack - car damage & destruction, animations and more
Download Unreal Engine Asset – Drivable Cars: Advanced Pack – car damage & destruction, animations and more
GTA style Advanced driveable car system including car improved physics, damage and deformation, drift sound and marks, enter/exit animations, surface detection and much more!
Driveable Cars: Advanced Pack is the evolution of our Basic Pack with most demanded features:
new custom paints + police, tunning and taxi models manual and automatic transmission improved physics damage and deformation on mesh, material and car behaviour breakable pieces and glass surface detection and response (behaviour, particle effects and sounds) enter and exit animations depending on car position and situation
COMING SOON: Multiplayer compatibility
Three detailed cars with 4 LODs each (SUV, Sedan, Hatchback) Cars are split by body, parts and wheels Each car is a child bluerprint from one master blueprint Deformations are made by morph targets Impacts are detected through a bone grid around the car All car pieces are joint by constraints and hinges Procedurally damaged car paint Customizable car paint (dirt & scratches) Cars can be configured all through parameters Surface type detection and behaviour adaptation UE4 Third person template movement functions UE4 Vehicle template driving functions Enter / exit car with adaptative animations Toggleable lights Change camera (inside – outside) Camera zoom and orbit (outside) Smoke, dust, water, impact, etc. particle systems Interactive car dashboard Engine, drift, surface, impact, etc. sounds RMP related engine sound + gear up decay Car respawn feature