Wheel Controller 3D – download Unity asset for free!
If you are looking for a complete vehicle physics package with WC3D included, check out NWH Vehicle Physics.
Wheel Controller 3D is a complete alternative to the Unity's inbuilt wheel collider. It allows for more realistic vehicle behavior, complete customization and 3D ground detection. No more "stick" wheels.
Features: • Wheel has width and length, not only a single point in the middle. • API with almost no differences from Unity's inbuilt WheelCollider - familiar and easily swappable. • Fully customizable via custom inspector. Adjust spring, damper, friction curves, geometry, etc. • Adjustable camber, caster and rim offset. • Pacejka friction model with support for different surfaces. • Friction preset system that uses ScriptableObjects for easy setup. • Adjustable at runtime. • Adjustable ground detection resolution with multi-threading for very low performance impact (Unity 2018.2 and newer required). • Can handle wheel visuals by itself (rotation and position). • Suitable for different kinds of vehicles: cars, trucks, motorcycles, tanks, etc. • Easy to set up. • 0.03 ms of CPU time per frame for an average wheel. • Full C# source code included.