Culling Mask v1.0
You can use Culling Mask In your project.
Using script and shader to implement.
Specify one or a few models and specify a plane, hide the model on one side of the plane and other side will show.
You can hide the exterior of some models dynamically in this way to show the internal structure.
Support for Unity Editor/PC/Android/iOS
Asset version: 1.0
More Info: _https://assetstore.unity.com/packages/vfx/shaders/culling-mask-106691