Eyes Animator is component which will animate eye spheres to behave like real or to behave more cartoon like, it's up to you! Use on cyclops, on human eyes, on spider, on any count of eyes you want.
Eye movement is a small detail thing, but when it suddenly appear in your project, you can feel that it was truly missing. Component have intuitive settings which you can use to design your custom movement for eyes.
✍ Animation is procedural and constatly random - no repetitions, it's only using game object's rotation. All you need to have are eye sphere models or eye bones in your 3D model. Component have many additional features, one of them can be "Individual" toggles to make movement indiviudal for each eye, which can be very useful when animating eyes for monsters.